local function fn()
    local inst = CreateEntity() 
    inst.entity:AddTransform() 
    inst.entity:AddAnimState() 
    inst.AnimState:SetBank("hx_line") 
    inst.AnimState:SetBuild("hx_line")
    inst.AnimState:PlayAnimation("idle") 
    inst.AnimState:SetLayer(LAYER_BACKGROUND) 
    inst.AnimState:SetOrientation(ANIM_ORIENTATION.OnGround)
    inst.AnimState:SetLightOverride(1)
    inst.AnimState:SetMultColour(unpack(PLAYERCOLOURS.PINK))
    inst:AddTag("huxi")
	inst:AddTag("NOBLOCK")
    inst:AddTag("NOCLICK")
    -- inst:AddTag("FX")

    return inst
end

return Prefab("hline", fn)
